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HyperX Cloud Revolver review: New look, new sound, higher price - scottchice1936

At a Glance

Expert's Military rating

Pros

  • Comfortable suspension-band contrive
  • Hearty sound for its price

Cons

  • Metal band has a tendency to reverberate when emotional
  • Inline controls are As middling American Samoa the standard Befog line

Our Verdict

The HyperX Cloud Revolver is a good headset, but its higher toll dog eliminates most reasons to buy it or else of the innovative HyperX Cloud operating theatre Cloud II.

It's funny how expectations work. When the HyperX Cloud launched two geezerhood ago, it came out of nowhere. I went in expecting a bottom-barrel headset from Kingston, and instead got a sound low-priced rival that we continue recommending to this real sidereal day.

So now when HyperX sends me headsets, I just simulate they're good. In the case of the new HyperX Cloud Revolver (which give the axe be recovered on Amazon), information technology wasn't an incorrect laying claim—I just don't conceive anyone should burst forth and replace an original HyperX Cloud.

This review is start out of our roundupof best gaming headsets . Go there for details on competing products and how we tested them.

C clouds

The HyperX Obnubilate Revolver takes some pretty manifest design stirring from the SteelSeries Siberia bloodline. While the original HyperX Cloud utilizes a tralatitious concrete headband, the Revolver borrows the suspension-stria concept that SteelSeries made iconic.

HyperX Cloud Revolver

The headset has a metal framework that connects the ii earcups, but the only piece that rests on your brain is a delicate, elasticized strap of leather that essentially allows the headset to be adrift.

Information technology's damned fancy, albeit with the same main drawback as SteelSeries's iteration—IT feels fragile. In the prehistoric, I've had a SteelSeries Elite fail because the wiring sooner or later pulled itself apart, and I'm non the only one who's encountered that issue. So I'm a bit worried most longevity with the Revolver.

At that place's too an issue with echo. Not reverb, but reverberation: as in, "When you hit the metal headband on something, it vibrates and sends the sound right into your skull." I learned this lesson when I accidentally hit the frame patc scratching an itch and it went off alike a tuning fork. You're bound to find every emotional noise—even just your fingers brushing against it when adjusting the headset.

Still, the end result is bonzer comfort. Like, "I forgot I was wearing a headset" comfort—which is, after all, what HyperX is known for. There's a bit more jaw-pinch than the baseline HyperX Obnubilate, but I experienced zero soreness connected the crown of my head flush after hours of employment.

HyperX Cloud Revolver

As for the rest of the design, it should be pretty familiar to HyperX converts. It's the same black-and-red, gambling-centric discolor system they've used since day incomparable, with oversized faux-leather earcups and a detachable microphone. The jet-engine accents on either side are a bit silly, and overall the Revolver is a lot less impalpable than its predecessors, but it's still an attractive-looking headset.

And for those of you World Health Organization hate RGB-light and recollect information technology's pointless, good news: HyperX still hasn't jumped aboard that train. Nary LEDs here.

My unitary ill is that HyperX still hasn't figured out how to make inline controls efficiently. Once again the Six-shooter ships with a dual 3.5mm PC extension cable and control box, which features a mute switch and volume dial. And while these boxes dungeon getting more piquant, there's still room for improvement. A complete rethinking of the approach would embody nice, actually. (Personally, I'd prefer controls shapely into the headset.) Also notable is the absence of the Cloud 2's built-in sound card.

Cloud sound

Dig into the spectacles, and you'll find the Revolver is to a higher degree a plain Cloud reskin. It uses sunrise 50mm drivers instead of the 53mm drivers in the seminal Cloud and Cloud II, and boasts of a "Studio-grade Soundstage" on the loge.

HyperX Cloud Revolver

In practice? It still sounds quite a bit like the original HyperX. In fact, it's sick to see HyperX speaking astir improving on the Becloud's directionality, because it's one of the original headset's strongest features.

The departure is noticeable, though. Ever-so-slight, simply discernible. That's especially the case in well-mixed music, where information technology's easy to pick away a certain instrument and ante up care to where IT seems to be located—the Six-gun has a trifle more left/right play than the Cloud and Taint II. This headset also seems to push the mids a bit more, too.

Will you notification, day-to-day? Probably not. Both the HyperX Cloud and Revolver are fortified headsets, especially in the $100 tier. I'd give the Revolver the edge, but it's also $50 more. That same, if you care about the infinitesimal difference in quality betwixt the Cloud and Revolver, you'ray probably fortunate buying real headphones as an alternative of a gaming headset.

Mic character is about the same as some other HyperX headset—or, in other wrangle, not that great. Without a USB sound card, the Six-gun lacks the Cloud Two's software-broadside noise cancellation, and the mic is beautiful bad at filtering stunned plosives. It's cheap and clear enough for online gambling—entirely that really matters—only this is another orbit where Kingston urgently needs to meliorate.

HyperX Cloud Revolver

There's apparently a version of the Revolver coming before long with 7.1 support and (I assume) noise cancellation for the mike—concoct IT like the Revolver Cardinal. If you're fascinated in the Revolver, I'd recommend waiting for the updated sit, if only because this headset's mic is subpar. Since you're already spending more along the Revolver than either the Cloud or Cloud II, you might too get the best version possible.

Bottom credit line

The biggest problem with the HyperX Cloud air is that it hit such a high point the first time some. Extraordinary performance, cheap Price—it's hard to top that.

The HyperX Cloud Six-gun isn't a bad headset—it's more comfortable than the original HyperX, albeit scarce, and has a stunning, if borrowed, new face. There's just not much understanding to buy it over the original HyperX Dapple or Obscure II, though. The audio's improved, predestined, but probably non enough to justify paying $50 more. At that point, you're in a whole different (and thronged) tier of headsets.

Source: https://www.pcworld.com/article/415374/hyperx-cloud-revolver-review.html

Posted by: scottchice1936.blogspot.com

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